I am a professor of Software and IT Engineering at the École de technologie supérieure in Montreal, Canada. I am a member of the Multimedia Lab.
My research interests include real-time physics simulation, simulation of articulated mechanisms, 3D character animation, human motion synthesis and motion capture, computational contact mechanics, and measurement based modelling for virtual environments.
A complete list of my publications, posters, talks, and demos is available here.
I am currently looking for Ph.D. and Masters students who are interested in 3D character animation, real-time multibody dynamics, and computational contact mechanics. Please contact me if you are interested.
Ph.D. (Computer Science), 2015
M.A.Sc. (Electrical and Computer Engineering), 2007
University of Ottawa
B.Eng. (Computer Engineering), 2004