Selected Publications

CGF, 2024

ICML, 2024

SIGGRAPH Asia, 2023

ACM TOG, 2022

SIGGRAPH Courses, 2022

PACM CGIT, 2021

CGF, 2019

ACM TOG, 2019

VRIPHYS, 2018

CVMP, 2016

Publications

. Adaptive Distributed Simulation of Fluids and Rigid Bodies. MIG, 2024.

PDF Video

. PartwiseMPC: Interactive Control of Contact-Guided Motions. CGF, 2024.

PDF Video

. Learning to Play Atari in a World of Tokens. ICML, 2024.

PDF Code Slides

. AdaptNet: Policy Adaptation for Physics-Based Character Control. SIGGRAPH Asia, 2023.

PDF Video

. Constraint-based Simulation of Passive Suction Cups. ACM TOG, 2022.

PDF Video

. Contact and Friction Simulation for Computer Graphics. SIGGRAPH Courses, 2022.

PDF Code Video

. Catching and Throwing Control of a Physically Simulated Hand. MIG, 2021.

PDF Video

. Coupling Friction with Visual Appearance. PACM CGIT, 2021.

PDF Video

. Distant Collision Response in Rigid Body Simulations. CGF, 2020.

PDF Slides Video

. The Matchstick Model for Anisotropic Friction Cones. CGF, 2019.

PDF Video

. Schur Complement-based Substructuring of Stiff Multibody Systems with Contact. ACM TOG, 2019.

PDF Video

. Efficient block pivoting for multibody simulations with contact. I3D, 2019.

PDF Video

. Energized Rigid Body Fracture. PACM CGIT, 2018.

PDF Video

. Comparison of Mixed Linear Complementarity Problem Solvers for Multibody Simulations with Contact. VRIPHYS, 2018.

PDF Video

. Task-based design of cable-driven articulated mechanisms. SCF, 2017.

PDF Video

. Ballistic shadow art. GI, 2017.

PDF Slides Video

. Real-time physics-based motion capture with sparse sensors. CVMP, 2016.

PDF Video Project page

. HAMLAT: A HAML-based authoring tool for haptic application development. EuroHaptics, 2008.

PDF

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