#include <stereo.h>
Renders a stereo view for red/blue 3D glasses. All drawings rendered between enable()
and disable()
will be displayed twice in red and in blue. Each drawing will have a slight offset.
Tools::Stereo stereo; stereo.enable(); // drawings stereo.disable();
Public Member Functions | |
Stereo () | |
~Stereo () | |
void | enable () |
void | disable () |
Tools::Stereo::Stereo | ( | ) |
Tools::Stereo::~Stereo | ( | ) |
void Tools::Stereo::enable | ( | ) |
Start defining the stereoscopic view
void Tools::Stereo::disable | ( | ) |
Stop defining the stereoscopic view and draw it in stereo