You can also look at my different profiles on Google Scholar, dblp, ResearchGate, ORCID, Mendeley, and Academia.
Also look at my YouTube Channel.
Implicit and Parametric Avatar Pose and Shape Estimation From a Single Frontal Image of a Clothed Human Fares Mallek, Carlos Vázquez, and Eric Paquette, Proceedings of the 17th ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG), pages 1-11, 2024. | ||
Real-Time Neural Cloth Deformation using a Compact Latent Space and a Latent Vector Predictor Chanhaeng Lee, Maksym Perepichka, Saeed Ghorbani, Sudhir Mudur, Eric Paquette, and Tiberiu Popa. European Conference on Computer Vision (ECCV) Workshop on Computer Vision For Videogames (CV2) Milan, Italy, September 29. 2024. | ||
Face Editing Using Part-Based Optimization of the Latent Space Mohammadamin Aliari, Andre Beauchamp, Tiberiu Popa, and Eric Paquette, Computer Graphics Forum, 2023. | ||
Visual dubbing pipeline with localized lip-sync and two-pass identity transfer Dhyey Patel, Houssem Zouaghi, Sudhir Mudur, Eric Paquette, Serge Laforest, Martin Rouillard, Tiberiu Popa. Computers & Graphics, Volume 110, pages 19-27, 2023. | ||
Local Control Editing Paradigms for Part-Based 3D Face Morphable Models Donya Ghafourzadeh, Sahel Fallahdoust, Cyrus Rahgoshay, Andre Beauchamp, Tiberiu Popa, and Eric Paquette, Computer Animation and Virtual Worlds, Vol. 32, Number 6, 2021. | ||
Patch Erosion for Deformable Lapped Textures on 3D Fluids Jonathan Gagnon, Julián E. Guzmán, David Mould, and Eric Paquette, Computer Graphics Forum, Vol. 40, Number 2, pages 367-374, May 2021. | ||
Single-view procedural braided hair modeling through braid unit identification Chao Sun, Srinivasan Ramachandran, Eric Paquette, Won-Sook Lee, Computer Animation and Virtual Worlds, Vol. 32, Number 3-4, 2021. | ||
Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation Florian Pellegrin, André Beauchamp, and Eric Paquette. Advances in Computer Graphics. Lecture Notes in Computer Science, vol 13002. Springer. 2021. | ||
Particle upsampling as a flexible post-processing approach to increase details in animations of splashing liquids Bruno Roy, Eric Paquette, and Pierre Poulin, Computers & Graphics, Vol. 88, pages 57-69, May 2020. |
||
Distribution Update of Deformable Patches
for Texture Synthesis on the Free Surface of Fluids Jonathan Gagnon, Julián E. Guzmán, Valentin Vervondel, François Dagenais, David Mould, and Eric Paquette, Computer Graphics Forum, Vol. 38, Number 7, pages 491-500, Oct. 2019. |
||
Extended virtual pipes for the stable and real-time simulation of small-scale shallow water François Dagenais, Julián Guzmán, Valentin Vervondel, Alexander Hay, Sébastien Delorme, David Mould, and Eric Paquette, Computers & Graphics, Vol. 76, pages 84-95, Nov. 2018. |
||
Joint planar parameterization of segmented parts and cage deformation for dense correspondence Srinivasan Ramachandran, Donya Ghafourzadeh, Martin de Lasa, Tiberiu Popa, and Eric Paquette, Computers & Graphics, Volume 74, pp. 202-212, 2018. |
||
Adjusting Stereoscopic Parameters by Evaluating the Point of Regard in a Virtual Environment Jessica Conti, Benoît Ozell, Eric Paquette, Patrice Renaud, CHCCS Graphics Interface Conference, Toronto, ON, Canada, May 8-11, 2018. |
||
Best Paper Award Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water |
||
Detail-Preserving Explicit Mesh Projection and Topology Matching for Particle-Based Fluid |
||
Adjusting Stereoscopic Parameters by Evaluating the Point of Regard in a Virtual Environment Jessica Conti, Benoît Ozell, Eric Paquette, Patrice Renaud, Computers & Graphics, Volume 69, pp 24–35, 2017. |
||
J. Benoit, E. Paquette Fast High-Definition Video Background Completion Using Features Tracking Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems (IEEE ISPACS 2016), Patong, Phuket, Thailand, October 24-27, 2016. |
||
Dagenais, Jonathan Gagnon, and Eric Paquette An Efficient Layered Simulation Workflow For Snow Imprints The Visual Computer, Volume 32, Number 6, pp 881–890, 2016. |
||
Best Paper Award Jonathan Gagnon, François Dagenais, and Eric Paquette |
||
Quentin Avril, Donya Ghafourzadeh, Srinivasan Ramachandran, Sahel Fallahdoust, Sarah Ribet, Olivier Dionne, Martin de Lasa, and Eric Paquette Animation Setup Transfer for 3D Characters Computer Graphics Forum, 35 (2), pp. 115-126, 2016. |
||
J. Benoit, E. Paquette Localized Search for High Definition Video Completion Journal of WSCG, 23 (1), pp. 45-54, 2015. |
||
T. Boukhalfi, C. Desrosiers, E. Paquette A Machine Learning Approach to Automate Facial Expressions from Physical Activity Full Papers Proceedings, WSCG '2015, 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Pilsen, Czech Republic, June 8-12, pp. 81-88, 2015. |
||
Renaud, P., Lavoie, M., Joyal, C., Boukhalfi, T., Paquin, D., Bouchard, S., Jackson, P., Conti, J., Ozell, B., Paquette, E., Chartier, S., Guay, J.-P., Cigna, M.-H., C�t�, G. Virtual Reality Applications in Forensic Psychiatry: From Research to Clinical Practice ICAP, 28th International Congress of Applied Psychology (Paris, France, July 8-13), IAAP, International Association of Applied Psychology, 2014. |
||
François Dagenais, Jonathan Gagnon and Eric Paquette |
||
Tarik Boukhalfi, Christian Desrosiers and Eric Paquette |
||
Best Paper Award Jonathan Gagnon and Eric Paquette |
||
Olivier Clément and Eric Paquette |
||
Olivier Clément and Eric Paquette Adaptable aging factory for multiple objects and colorations Computers & Graphics, Volume 34, Issue 4, August 2010, Pages 460-467. |
||
Martin Poirier and Eric Paquette Methods for Fast Skeleton Sketching ACM SIGGRAPH, SIGGRAPH 2009 Conference, Talks Session, New Orleans, USA, 3-7 Aug, 2009. |
||
Martin Poirier and Eric Paquette Rig Retargeting for 3D Animation CHCCS Graphics Interface 2009 Conference Proceedings, Kelowna, BC, Canada, 25-27 May, pages 103-110, 2009. |
||
Sébastien Piccand, Rita Noumeir, and Eric Paquette |
||
Best Paper Award Olivier Clément, Jocelyn Benoit, and Eric Paquette. |
||
Eric Paquette, Colin Barré-Brisebois, Jean-François Barras, Frank Sébastien Bois, and Mohammed El Ghaouat Labs and Framework for 2D Content Manipulation CGEMS Computer Graphics Educational Materials Source, July 2006, http://cgems.inesc.pt |
||
Jean-François St-Amour, Eric Paquette, Pierre Poulin, and Philippe Beaudoin. |
||
Eric Paquette.
Computer Graphics Education in Different Curricula: Analysis and Proposal for Courses. Computers & Graphics, 29(2), pages 245-255, Elsevier, 2005. |
||
Jean-François St-Amour, Eric Paquette, and Pierre Poulin. |
||
Sébastien Piccand, Rita Noumeir, and Eric Paquette. |
||
Eric Paquette. CoGIP: a Course on 2D Computer Graphics and Image Processing. ACM SIGGRAPH 2004 Educators Program, Los Angeles, USA, August 8-12, 2004. |
||
Eric Paquette. Computer Graphics and Image Processing as an Introductory Course. Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education, CGE04, Hangzhou, China, 2-5 Jun, pages 14-19, 2004. |
||
Eric Paquette, Pierre Poulin, and George Drettakis. The Simulation of Paint Cracking and Peeling. CHCCS Graphics Interface 2002 Conference Proceedings, Calgary, Canada, May 27-29, pages 59-68, 2002. |
||
Eric Paquette, Pierre Poulin, and George Drettakis.
Surface aging by impacts. CHCCS Graphics Interface 2001 Conference Proceedings, Ottawa, Canada, June 7-9, pages 175-182, 2001. |
||
Eric Paquette, Pierre Poulin, and George Drettakis. A Light Hierarchy for Fast Rendering of Scenes with many Lights. Computer Graphics Forum (Eurographics '98 Conference Proceedings), Lisboa, Portugal, 2-4 Sep, pages 63-74. |